Categories
locally hosted story steampunk

Sniff, Sniff Adventure!

Being a story of a beloved, if admittedly not terribly bright, minor character who may be familiar to you due to his adventures in The Curious Case of Miss Clementine Nimowitz and Her Exceedingly Tiny Dog, available in Murder on the Titania and Other Steam-Powered Adventures

(If you’d like to hear me read this story out loud, here you go!)

Once upon a time, there was a happy little puppy named Chippy. He liked to bark, bark and run, run, but best of all he liked to sniff, sniff. He took Sister on walks where she held on to the leather lead so she would not get lost, just as he’d once taken Mummy on walks. They would walk and he would sniff, sniff at trees and fire hydrants and bushes where all the other dogs and some cats would stop and it was ever so interesting. Yay!

One day Sister wasn’t home, and that was sad. But Sneezy Lady (she smelled of lye and washing powder and it made Chippy’s nose itch terribly) came to hide all the interesting smells, and she left the front door open. At long last, Chippy could go on a walk by himself! He enjoyed walking with Sister and Mummy of course, but sometimes a dog just wanted to walk down the pavement and sniff, sniff where he would sniff, sniff and not be told what he could and could not roll around in.

So out for a walk Chippy went. Yay!

Down the street he strolled to investigate all of the interesting bushes so he could read the mail. People walked past and said nice things to him, so he wagged his tail politely. And then run, run, on to the next place to sniff, sniff. Yay!

At the big red mailbox on the street corner, he heard a man say, “You!” in an angry voice.

Chippy didn’t like the angry voice at all, it made him feel sad. And then he smelled a whiff on the man’s shoes and realized it was Mister Angry, and those were the shoes Chippy had done a Bad Thing on once. He hadn’t meant to do it, but it had happened because his stomach had been so very upset, and he felt very bad about that too.

He tucked his tail and his ears down to show how sad he was, and then Mister Angry swooped him up! Chippy squirmed and yipped and tried to make the best of the situation, because maybe Mister Angry wasn’t so angry anymore and wanted to play. Maybe he had forgiven Chippy for the Bad Thing.

Mister Angry carried him to a waiting steamy puff-puff car, and Chippy was excited because he liked cars. There were always such smells, and sometimes he could stick his head out the window and let the breeze flop his ears. Yay!

But Mister Angry just held him by the scruff of his neck so he had to sit still. He must still be upset about the Bad Thing.

“Grand Aunt Clementine was so fond of you, you little overfed rat, and so is Deliah. I bet she’ll finally give over some of the money that should have been mine so I don’t throw you in the river with a brick tied to your neck,” Mister Angry said.

There were a lot of complicated words in there that Chippy didn’t understand, but he recognized Mummy and Sister’s names, so he wagged his tail.

Mister Angry took him into a house that smelled like boiled cabbage, old shoes, and dust, which was all right but those smells became boring very quickly. He shut Chippy in a little closet and went away. Chippy tried to scratch at the door, but Mister Angry didn’t come back. He sniffed around and cataloged all of the old shoes, nosing them over. One of the shoes had shinies in it. Chippy loved shinies, they were his favorite. He couldn’t resist the taste and licked, licked them until he’d swallowed them all. Which made his tummy feel happy and full of shinies. Yay!

The closet door opened, and Chippy wagged his tail to say hello. It was Missus Angry.

“Why did Morris put you in here?” she demanded, angry.

He tried to lick her hand to make her feel better but she pushed him away, which mixed sadness with the shinies rumbling in his stomach.

“What did you do to the shoes?”

Missus Angry shoved him aside with her foot and he hoped maybe it meant she felt like playing, but instead she seemed to only want to play with the shoes. She shook each one as she put it back. “Did he move the safe deposit keys?” she muttered. “He did say he wanted to check on those papers he took from his mad old aunt’s house—oh you nasty little creature!”

Chippy had wanted to help, so had started sniffing through the shoes again.

Missus Angry grabbed him by the scruff of the neck and he went limp, ashamed. “This is not place I want a dog, let alone a bad little creature like you.”

She knew about the Bad Thing too. Oh, no!

Missus Angry carried him out of the house and put him in the woodshed. “You won’t be able to harm anything here.” Then she shut the door and left him alone.

For a few minutes Chippy felt sad, because this must be about the Bad Thing and he was a Bad Dog, but then he began to sniff, sniff around. He could only be sad for so long.

The woodshed was even more boring and lonely than the closet. There were no shoes, and no shinies either. But Chippy went sniff, sniff and smelled rats. His doggy heart told him that he was supposed to hunt and kill rats. Then maybe Mister and Missus Angry would forgive the Bad Thing. He nosed wood aside and dug into the pile, his stomach rumbling happily around the shinies all the while, and found a big rat hole in the wall. Oho! Rats thought they were so clever. He squeezed through and popped out the other side of the wall, into the overgrown garden of the house.

The garden was very interesting and full of smells, like cats and more cats and even more cats. He ran back and forth and dug around a bit until he had gone sniff, sniff in every corner. Then he thought he should go home to Sister, because she would worry and it was getting very close to tea time.

The fence around the garden was just for decoration, and he could walk right between the iron bars in the gate. He trotted down the pavement, head held high, and paused to sniff, sniff at everything that seemed interesting.

“Oh, what a cute little doggy!” a young woman said.

She smelled of bread and baby burps, which were both smells he liked. So he wagged his tail for her and danced around to say hello, and she scratched his ears.

“Are you wearing a collar?”

She picked him up in her arms in the nice way and he licked her face. She laughed, and the sound made him feel warm and happy around the rumbling shinies that were feeling progressively less and less happy in his stomach.

“Well, little man, you are a long way from home. I shall send your mistress a message so she can come fetch you. But you can spend the afternoon with me.” The young woman carried him to a house down several streets. It was a small house but there were food smells and a squirmy little human in a high chair. She let Chippy wander around in the kitchen and the squirmy little human fed him handfuls of soggy cereal and peas. Yay!

His stomach rolled around and around the shinies and soggy cereal and peas when Sister arrived. Even though he felt strange and weighed down, he still jumped and barked for her. Yay, Sister!

“I can’t begin to thank you enough,” Sister said to the young woman. “Please, if ever you need a favor, do let me know. Chippy is very dear to me.” Then she took Chippy off into a different car, and she let him sit on her lip and sniff, sniff out the window.

“I had the nastiest little note from Morris, claiming he had you, you know,” Sister said during the ride. “But you seem to have rescued yourself quite well. That’s my clever little boy.”

Chippy wagged his tail, though he was beginning to feel a bit odd. Maybe it was the car rocking back and forth.

Sister took him into the house and set him down in the parlor. “And you’re home just in time for supper.”

Chippy loved supper. Yay!

But then his stomach gave one mighty rumble around all the shinies and mushy cereal and peas, and he did a Bad Thing again. Right in front of Sister. In the middle of her carpet that was still new enough it smelled of dyes and wool instead of shoes.

Horrified with himself, Chippy tucked his tail back and let his head hang, waiting to be told he was a Bad Dog. He felt like a Bad Dog.

Sister, a handkerchief over her nose, leaned down to look at the Bad Thing. “Oh my. Are those…keys? They look like safe deposit box keys.” She didn’t sound angry at all. In fact, she sounded pleased. “Did you eat those at Morris’s house? Oh, good boy. You’re a very good dog.”

He was a Good Dog?

He was a Good Dog! Chippy wagged his tail and wiggled happily for Sister. She picked him up and carefully skirted around the Bad Thing on the carpet.

“And you shall have a nice supper of chicken and steak now,” she told him. “While I make certain all of my jewelry and keys are well out of your reach. I don’t know where you picked up this terrible habit.”

Chicken and steak? Yay!

And Chippy was a happy little puppy indeed.

If you would like to read more about Chippy and his human friends, check out Murder on the Titania and Other Steam-Powered Adventures!

Categories
publishing steampunk

Last Chance to Get Captain Ramos (for now)

Sad news that I should have been clear about sooner: Musa Publishing, the small publisher that took on my steampunk mystery series, is closing down. Which means that my novellas will no longer be available.

The good news is, that’s only for now. I’ve got plans on the horizon for the triumphant return and continuation of Captain Ramos’s adventures, and I will tell you more once I’ve got the details all hammered out.

But for now, you have a few hours left that you can use to grab the Captain Ramos collection for $1.20. If you don’t have chance to do so, well… good things do come to those who wait.

Categories
steampunk writing

Happy Book Day to Me!

So… it’s a book! An anthology, more exactly, of the five Captain Ramos novellas. Just in time for more new novellas to come out. (Soon. Very soon.)

I’ve been working on this for a while, coming up with some new material to go with the five novellas. And a title as ridiculous and awesome as Sausages, Steam, and the Bad Thing: a compendium of (mis)adventures both dashing and dire of that most infamous pirate, Captain Ramos is not just going to write itself.

And it may or may not include an extra little story about everyone’s favorite, face-eating, tiny dog, Chippy. (It totally does.)

Go! While the cake book is still fresh and warm from the oven! It’s at the Musa Publishing site!

Categories
guest post

[Guest Post] Daniel Ausema on Steampunk

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When I talk to some people, the word steampunk conjures images of comedies of error and high society members speaking loftily of their exploits and adventures, the latest in airships and steam-cars and gossip. Nothing wrong with that, but it’s certainly far from encompassing the full breadth of the genre.

Several years ago, on a guest blog on Jeff VanderMeer’s blog, Catherynne Valente had a post about steampunk, urging writers not to forget the punk part of the name. Punk, for her at least, meant a focus on those outside of power and a distinct distrust of authority.

I’m a generation too young to have any real identification with punk music, and I wasn’t into alternative music, its successor in many ways, when I was in high school, but her post definitely resonated with me. At the time I was already deep into the first draft of Spire City, Season One, and I saw that her points matched with what I was writing. Spire City focuses on a group of outcasts who have been infected by a mad scientist’s serum. To most of the city, and especially those in charge, that scientist isn’t seen as mad in the least, but a prominent member of society. So their story, by definition, must focus on the characters’ position outside of power.

When I think about it, this focus extends to other things I’ve written, as well. There was a time when what I wrote fit more clearly in the high fantasy category. Always on the margins of that, but more that than anything else. My focus was never on kings and queens, though, not on famous generals or powerful wizards or great knights. I wrote about commoners. Commoners who found themselves embroiled in the events of the realm, no doubt, who might come into some measure of power, but it’s always from an outsider perspective.

It feels, without trying to be melodramatic, like a valuable perspective, especially when so much of the online conversations I’ve had of late center on the same issues of power and privilege and the sense of injustice and anger.

So steampunk, to me, always at least has a foot in the underside of society. The soot-chugging factories no less than the gleaming brass boilers, the street urchins no less than the dashing sky pirates. And all the real-world tensions of privileged elites and overworked classes, often immigrant or colonized or both.

I absolutely despise any attempts to make grand statements of “this is steampunk and that isn’t” or anything of the sort. Often the best stories are found just beyond the edges of any sort of definitive border people try to create (around steampunk, around fantasy, around SF). This is not a manifesto calling everyone to write the same as I do. I do, though, believe strongly in the power of stories to help us see the world around us better. So whether I’m writing steampunk or something else entirely, it’s where I stake my place. Maybe others will come and pitch their literary tents nearby.

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Spire City is home to mighty machines of steam power and clockwork, and giant beetles pull picturesque carriages over cobbled streets, but there is a darker secret behind these wonders. A deadly infection, created by a mad scientist, is spreading through the city, targeting the poor and powerless, turning them slowly into animals. A group of those infected by the serum join together to survive, to trick the wealthy out of their money, and to fight back.

A new episode of Spire City is published every three weeks by Musa Publishing. The episodes of Season One: Infected are collected in two bundles, Contagion and Epidemic. Season Two: Pursued began publication on November 28, 2014 with “Lady Janshi’s Acolyte.”

Daniel Ausema (@ausema) has a background in experiential education and journalism and is now a stay-at-home dad. His fiction and poetry have appeared and are forthcoming in many publications, including Daily Science Fiction, The Journal of Unlikely Stories, and Strange Horizons. He lives in Colorado, at the foot of the Rockies. (Amazon)

Categories
free read writing

I wrote a story! The Heart-Beat Escapement (and a little bonus)

I have a new story out today from Crossed Genres: The Heart-Beat Escapement

Please read and enjoy!

This story is one that went through a lot of drafts–nine in total. It started out about 1500 words longer than it is now.

Something about the way Greensmith says but grates. “I already know that,” Owen snaps. The baby, abandoned in an alleyway and dying; the doctor and the engineer who found him and replaced his malformed heart with one crafted of delicate gears. It was his favorite fairy tale, growing up.

Most of those 1500 words I ended up cutting out of the story were the fairy tale Owen refers to here. Bits of it were interspersed throughout the story to act as section breaks. It ultimately didn’t work right and slowed the story down way too much, which is why I cut it, but I’m still pretty fond of those words. So I thought I’d share those sections (plus a bit extra to make them more coherent) with you as a little bonus–Owen’s bedtime story.

Categories
convention steampunk trip report

Octopodicon

Octopodicon was my first every Steampunk convention, and I admit that I was kind of nervous. I absolutely love the steampunk aesthetic, but I am not a very fancy person myself. On of my life goals is to be a very dapper sir, but I prefer my dapperness to be a bit more… understated. Plus I’m utter crap with crafts, which doesn’t help. I went in feeling a bit intimidated, to be honest.

I don’t know what I expected–perhaps the steampunk fashion police to swoop down and judge me insufficiently punked out? Silly, in retrospect. Everyone was absolutely lovely and I never felt out of place. Rather, I was unquestioningly welcomed, and I appreciate that so very much.

Plus, I found the hats I’ve been needing all my life. YES HATS.  I now have everything I could want for all my dapper needs.

I had such a good time at this convention. The highlight of it for me was actually Saturday night. There were dance lessons, and I decided to go because I actually really like dancing even if I’m terrible at it. For a little while I thought I’d be the odd woman out, but then I ended up getting partnered with Sherry. I got to be the man because I had trousers and an awesome hat, and we waltzed and waltzed and waltzed. And then danced in a little competition and won it for Team Steampunk.

That was honestly one of the coolest moments of my life. Yes, it was just us against one other couple. But I won a dance competition. I won a freaking dance competition.

Man, I love dancing. I wish I could do it more often! But there was more dancing that day, since then there was all sorts of live performances and I danced to Darwin Prophet‘s music. [WARNING: Autoplaying music WHY DO YOU DO THIS]

Sunday was my working day; I did two panels and had a reading. I was excited that I got to do a panel with John Dee again–I got to be on a couple with him at FenCon. WE ARE AN EFFECTIVE TEAM. (You can tell because John also hates that movie.) The reading was small but went well–everyone who was there seemed to like what I read! So that was good. I also got to meet Patricia Ash of Gear Hearts Magazine–I’m hoping to write a little story for them soon.

So for a first Steampunk con, this was definitely a success. I’m looking forward to going to another soon!

Categories
convention steampunk

[Octopodicon] Steampunk in Space

As promised for any Octopodicon person who might wander by, here’s links to what we talked about during Steampunk in Space.

Books/Comics

  • Starclimber by Kenneth Oppel was recommended by a member of the class. Be warned, there’s a lot of flash on this site and it makes sounds.
  • Airship Enterprise

RPGs

  • Space 1889 – Which has been fully funded on Kickstarter
  • Mage: The Ascension – Drive Thru RPG link to the core tabletop book. MtA isn’t strictly a steampunk RPG, but one of the traditions (Sons of Ether) is very steamunk – Aether ships!
  • Spelljammer

Movies/TV

  • Cowboys and Engines – Richard Hatch movie, very steampunk west. And involves Malcolm McDowell with some fabulous facial hair.
  • A Trip to the Moon/Le Voyage dans la lune – the 1902 film
  • Firefly – This was brought up often as an example of a show with a very steampunk ethos, though not necessarily the aesthetic. Though it very much has the wild west angle covered.
  • Treasure Planet – Aesthetically steampunk?
  • War of the Worlds: Goliath – Arguably dieselpunk, animated movie, looks very cool
Categories
steampunk writing

It’s a cover!

Yes, the next novella (and the last one for this year) now has a cover! I’m really pleased with how this one turned out, and had a lot of fun writing the novella. It’s coming soon–November 1! GET READY!

Categories
steampunk writing

Available for Pre-Order: Blood in Elk Creek

Coming 9/6/13: Blood in Elk Creek – This is the longest novella I’ve written to date – 36K words of adventure, mystery, and snark for Captain Ramos, Colonel Douglas, and a horse named Dolly. And if you’ve been wondering about the Infected, they’re coming for you now.

I’m really excited to share this one with you guys and I hope that you like it. Less than two weeks away!

Once called the Great Plains, the Dead Plains are a place in which no sane citizen of the Duchies dares set foot. The Infected roam the lands in starving packs and rare is the man who returns alive from an expedition. But when one of the regiments of the Grand Duchy of Denver disappears into those wilds under false pretenses, Colonel Geoffrey Douglas dares the Dead Plains to investigate. And Captain Marta Ramos, infamous pirate and thorn in his side, is not far behind.

Foul events are afoot in the Black Hills: Lakota hunting camps leveled, and the Infected move as an army in purposeful, terrifying ways. Captain Ramos and Colonel Douglas must form an uneasy truce and venture deep into the hostile terrain of the Black Hills to discover what has prompted this invasion and how to stop it.

If the Infected don’t kill them first.

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Marta looked upstream, but the view was occluded by rocks and more pine trees. There was a loud splash, followed a moment later by another surge of clouded water.

She levered herself to her feet, then drew her machete. The heavy blade felt strange and clumsy in her left hand. Feeling a bit drunk on adrenalin, she made her way around the rock with exaggerated care.

The stream took a sharp turn on the other side of the rocks, widening. Two corpses were laid neatly out in the shallow water. A coyote stood over one, worrying at its arm—the source of the splashes and the gouts of old, coagulated blood.

Blood.

Hand still clutching the machete, Marta bent over and retched, forcibly ejecting all of the water she’d just drunk from her stomach. She wiped her mouth with a handful of grass and looked up to find the coyote now staring at her, a profoundly unimpressed look on its face and a forearm and hand dangling from its jaws.

Marta’s stomach cramped again. Stop that, she mentally commanded herself. It was a reaction entirely in her mind, nothing but fear.

Tail at a cocky angle, the coyote trotted off with its prize, though the animal did give her a wide berth.

Marta approached the bodies with more trepidation than she had ever felt when faced with any number of corpses. Neither of the corpses had heads; each simply had a stump blackened with blood and rot. She recognized the look of the cuts, knew them before she’d even pulled her goggles properly on and snapped in one of the surviving magnifying lenses.

They’d each had their head removed with two or three strikes from a machete. She’d had to make similar cuts herself before, more times than she cared to consider. Each corpse wore the tattered remains of leather clothing, just trousers and no shirts, feet yet covered with moccasins. A few decorations partially obscured with muck and blood were made from colored porcupine quills; this was not the clothing of those who resided in the duchies.

All of these small details, building readily into a disturbing picture in Marta’s mind, felt curiously beside the point. Her left hand shook as she raised it to her goggles again, flipping through the loupes until she found those of treated calcite. The delicate lenses had cracked and crazed into a thousand tiny rhombic shapes, but even through that she saw the telltale glow that oozed from the bodies, that swirled through the water that touched them and confirmed her worst terror.

The corpses and stream, the stream she’d so greedily drunk from, were alive with Infection. Bright flecks showed on her left hand, which she’d used to scoop water to her mouth. A horrible sort of laugh squeezed from her throat.

She’d survived the most impressive aeroplane crash of her career just long enough to kill herself.

Preorder now! 

#SFWAPro

Categories
steampunk writing

A Murder and a Tiny Dog

curiouscaseofmissclementinenimowitz-500Marta spied a curved white shape under one of the little tables, thanks to the new angle of perspective. Curious, she bent to retrieve what turned out to be a china teacup, mate to the one Simms had found on the end table, a brown stain dried on its bottom and side. Marta took a curious sniff, only to detect something bitter, hinting of almonds. “Oh my.”

“I’m still not going to let you shoot the dog,” Simms grumbled.

Marta crouched down, looking from table to corpse. It was too far for the cup to have rolled there on its own unless Miss Nimowitz had flung it in some final seizure, and that seemed unlikely since a few drops of tea had remained within. But perhaps it had been prodded by an unwary foot and sent skittering aside. More importantly, she somehow doubted that Miss Nimowitz would have prepared tea with two cups if it was just a final drink for herself.

Interesting, that.

“I’m less inclined to shoot it now,” Marta said, rising back to her feet. “The dog is a witness to murder.”

Simms gave her one of those looks at which he seemed to excel, his expression caught somewhere between disbelief and resignation. “Did you really just say that with a straight face?”

“I’ve rarely been more serious in my life.” Marta waggled the teacup at him. “Miss Nimowitz was poisoned.”

“And shot.”

“Tough old bird.” Marta smiled. She checked the teapot on the end table, but could detect no hint of poison in the liquid still within. “Unless our little friend there has developed opposable thumbs, she had outside help with at least one of those activities.”

“Murdered twice and then robbed. Not a good week for her,” Simms commented, but his expression had become markedly less grudging. While the man wasn’t averse to firefights and throwing the occasional security guard off a train, his feelings about murder were generally in line with Marta’s—it was the sort of thing that gave honest criminals a bad name.

I loved writing this novella. I loved it. I do so hope you love it too.